In the absence of a ‘serious’ update, here’s a couple of pictures:
I’ve been experimenting with using Gaussian blur to create photo-like backgrounds. The idea is, the background props are done in one render and the figures in another. Then, I take the .png from the first render and carve it up into several different layers in Photoshop. Each of those gets blurred on a bigger and bigger radius, the ‘further’ away from the main scene they’re supposed to be. Then, merge down and import the figures on top. Flatten the image, and you get something like this – it looks like the backdrop is out of focus.
It’s amazing what you can do just with Photoshop.
(Plus also, knight beating up evil lizards FTW!)
Here’s another, slightly less sophisticated example:
(Yes, he does have a great helm combined with plate armour. It is indeed about as historicaly-accurate as a Stone Age spark plug! I did this mainly because I felt like using a different helmet to the default one.)